move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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OneIsland_House1:: @ 8351BA4
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.4byte House3_Layout @ 0x82D5CB8
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.4byte gMapEvents_OneIsland_House1 @ 0x83BE4D8
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.4byte gMapScripts_OneIsland_House1 @ 0x817135B
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.4byte NULL
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.2byte BGM_FRLG_ISLAND_ONE
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.2byte 11
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.byte 0x8f, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00
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