move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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PewterCity:: @ 8350650
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.4byte PewterCity_Layout @ 0x82DF308
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.4byte gMapEvents_PewterCity @ 0x83B518C
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.4byte gMapScripts_PewterCity @ 0x8165B8E
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.4byte PewterCity_MapConnections @ 0x83527B8
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.2byte BGM_FRLG_VIRIDIAN_CITY
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.2byte 80
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.byte 0x5a, 0x00, 0x02, 0x01, 0x01, 0x06, 0x00, 0x00
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