move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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PokemonLeague_HallOfFame:: @ 834FAD4
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.4byte PokemonLeague_HallOfFame_Layout @ 0x831FD3C
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.4byte gMapEvents_PokemonLeague_HallOfFame @ 0x83B19EC
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.4byte gMapScripts_PokemonLeague_HallOfFame @ 0x8162D4C
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.4byte NULL
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.2byte BGM_FRLG_HALL_OF_FAME_PALLET_TOWN
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.2byte 218
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.byte 0x89, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00
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