move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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PokemonTower_4F:: @ 834FC08
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.4byte PokemonTower_4F_Layout @ 0x83173A0
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.4byte gMapEvents_PokemonTower_4F @ 0x83B241C
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.4byte gMapScripts_PokemonTower_4F @ 0x81633EC
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.4byte NULL
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.2byte BGM_FRLG_POKEMON_TOWER
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.2byte 164
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.byte 0x8c, 0x00, 0x06, 0x08, 0x00, 0x05, 0x00, 0x02
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