move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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PokemonTower_6F:: @ 834FC40
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.4byte PokemonTower_6F_Layout @ 0x8317B68
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.4byte gMapEvents_PokemonTower_6F @ 0x83B26C0
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.4byte gMapScripts_PokemonTower_6F @ 0x81634B7
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.4byte NULL
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.2byte BGM_FRLG_POKEMON_TOWER
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.2byte 166
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.byte 0x8c, 0x00, 0x06, 0x08, 0x00, 0x05, 0x00, 0x02
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