move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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RocketHideout_B3F:: @ 834F6E4
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.4byte RocketHideout_B3F_Layout @ 0x8306694
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.4byte gMapEvents_RocketHideout_B3F @ 0x83AFB34
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.4byte gMapScripts_RocketHideout_B3F @ 0x81612B9
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.4byte NULL
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.2byte BGM_FRLG_ROCKET_HIDEOUT
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.2byte 130
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.byte 0x85, 0x00, 0x00, 0x08, 0x00, 0x07, 0xfd, 0x03
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