move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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Route12_FishingHouse:: @ 8351958
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.4byte House4_Layout @ 0x82D6070
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.4byte gMapEvents_Route12_FishingHouse @ 0x83BDB48
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.4byte gMapScripts_Route12_FishingHouse @ 0x816FF0B
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.4byte NULL
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.2byte BGM_FRLG_CELADON_CITY
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.2byte 13
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.byte 0x70, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00
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