move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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Route16_House:: @ 83519AC
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.4byte House1_Layout @ 0x82D5754
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.4byte gMapEvents_Route16_House @ 0x83BDC44
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.4byte gMapScripts_Route16_House @ 0x817014E
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.4byte NULL
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.2byte BGM_FRLG_CELADON_CITY
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.2byte 6
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.byte 0x74, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00
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