move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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Route2_ViridianForest_NorthEntrance:: @ 83517B4
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.4byte Route2_Entrance_Layout @ 0x8320990
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.4byte gMapEvents_Route2_ViridianForest_NorthEntrance @ 0x83BD4B8
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.4byte gMapScripts_Route2_ViridianForest_NorthEntrance @ 0x816F71D
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.4byte NULL
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.2byte BGM_FRLG_VIRIDIAN_CITY
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.2byte 221
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.byte 0x66, 0x00, 0x00, 0x08, 0x01, 0x02, 0x00, 0x00
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