move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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SSAnne_1F_Room11:: @ 834FF50
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.4byte SSAnne_1F_Room11_Layout @ 0x8345030
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.4byte gMapEvents_SSAnne_1F_Room11 @ 0x83B3B34
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.4byte gMapScripts_SSAnne_1F_Room11 @ 0x8164559
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.4byte NULL
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.2byte BGM_FRLG_VIRIDIAN_FOREST
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.2byte 317
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.byte 0xb6, 0x00, 0x00, 0x03, 0x01, 0x07, 0x00, 0x00
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