move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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SaffronCity_House2:: @ 83516B8
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.4byte House5_Layout @ 0x82D6AF0
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.4byte gMapEvents_SaffronCity_House2 @ 0x83BD004
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.4byte gMapScripts_SaffronCity_House2 @ 0x816EF73
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.4byte NULL
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.2byte BGM_FRLG_VIRIDIAN_CITY
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.2byte 21
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.byte 0x62, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00
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