move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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SeafoamIslands_B4F:: @ 834FB98
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.4byte SeafoamIslands_B4F_Layout @ 0x8316410
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.4byte gMapEvents_SeafoamIslands_B4F @ 0x83B21C4
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.4byte gMapScripts_SeafoamIslands_B4F @ 0x816302E
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.4byte NULL
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.2byte BGM_FRLG_VIRIDIAN_FOREST
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.2byte 160
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.byte 0x8b, 0x00, 0x00, 0x04, 0x01, 0x07, 0x00, 0x00
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