move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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SevenIsland_Harbor:: @ 8351B50
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.4byte Island_Harbor_Layout @ 0x8343FB8
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.4byte gMapEvents_SevenIsland_Harbor @ 0x83BE2A0
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.4byte gMapScripts_SevenIsland_Harbor @ 0x8170BE4
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.4byte NULL
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.2byte BGM_FRLG_ISLAND_SIX
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.2byte 315
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.byte 0x94, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00
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