move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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SevenIsland_House_Room2:: @ 8351AC4
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.4byte SevenIsland_House_Room2_Layout @ 0x8338C48
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.4byte gMapEvents_SevenIsland_House_Room2 @ 0x83BE084
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.4byte gMapScripts_SevenIsland_House_Room2 @ 0x8170A7E
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.4byte NULL
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.2byte BGM_FRLG_ISLAND_SIX
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.2byte 265
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.byte 0x94, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x01
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