move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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SevenIsland_SevaultCanyon:: @ 8350D18
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.4byte SevenIsland_SevaultCanyon_Layout @ 0x8333F44
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.4byte gMapEvents_SevenIsland_SevaultCanyon @ 0x83B9618
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.4byte gMapScripts_SevenIsland_SevaultCanyon @ 0x8168BFD
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.4byte SevenIsland_SevaultCanyon_MapConnections @ 0x8352ED0
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.2byte BGM_FRLG_SEVII_ISLANDS
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.2byte 256
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.byte 0xa9, 0x00, 0x02, 0x03, 0x01, 0x06, 0x00, 0x00
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