move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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SevenIsland_TanobyRuins_LiptooChamber:: @ 8350298
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.4byte SevenIsland_TanobyRuins_LiptooChamber_Layout @ 0x8346A90
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.4byte gMapEvents_SevenIsland_TanobyRuins_LiptooChamber @ 0x83B46B4
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.4byte gMapScripts_SevenIsland_TanobyRuins_LiptooChamber @ 0x8164CDE
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.4byte NULL
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.2byte BGM_FRLG_TANOBY_RUINS
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.2byte 336
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.byte 0xbd, 0x00, 0x00, 0x04, 0x01, 0x07, 0x00, 0x02
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