move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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SevenIsland_TanobyRuins_ViapoisChamber:: @ 8350324
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.4byte SevenIsland_TanobyRuins_ViapoisChamber_Layout @ 0x834A0FC
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.4byte gMapEvents_SevenIsland_TanobyRuins_ViapoisChamber @ 0x83B4740
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.4byte gMapScripts_SevenIsland_TanobyRuins_ViapoisChamber @ 0x8164D1A
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.4byte NULL
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.2byte BGM_FRLG_TANOBY_RUINS
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.2byte 363
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.byte 0xc2, 0x00, 0x00, 0x04, 0x01, 0x07, 0x00, 0x02
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