move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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SixIsland:: @ 8350810
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.4byte SixIsland_Layout @ 0x832430C
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.4byte gMapEvents_SixIsland @ 0x83B65F8
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.4byte gMapScripts_SixIsland @ 0x8167ED8
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.4byte SixIsland_MapConnections @ 0x83529D4
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.2byte BGM_FRLG_ISLAND_SIX
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.2byte 236
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.byte 0x95, 0x00, 0x02, 0x01, 0x01, 0x06, 0x00, 0x00
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