move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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SixIsland_DottedHole_B1F:: @ 834FEC4
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.4byte SixIsland_DottedHole_B1F_Layout @ 0x8343808
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.4byte gMapEvents_SixIsland_DottedHole_B1F @ 0x83B3898
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.4byte gMapScripts_SixIsland_DottedHole_B1F @ 0x81641B0
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.4byte NULL
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.2byte BGM_FRLG_TANOBY_RUINS
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.2byte 310
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.byte 0xb4, 0x00, 0x00, 0x04, 0x01, 0x07, 0x00, 0x00
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