move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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SixIsland_OutcastIsland:: @ 8350C70
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.4byte SixIsland_OutcastIsland_Layout @ 0x832D56C
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.4byte gMapEvents_SixIsland_OutcastIsland @ 0x83B8F38
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.4byte gMapScripts_SixIsland_OutcastIsland @ 0x8168B15
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.4byte SixIsland_OutcastIsland_MapConnections @ 0x8352E1C
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.2byte BGM_FRLG_SEVII_ISLANDS
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.2byte 250
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.byte 0xa3, 0x00, 0x02, 0x03, 0x01, 0x06, 0x00, 0x00
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