move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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ThreeIsland_DunsparceTunnel:: @ 8350340
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.4byte ThreeIsland_DunsparceTunnel_Layout @ 0x83451F8
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.4byte gMapEvents_ThreeIsland_DunsparceTunnel @ 0x83B4788
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.4byte gMapScripts_ThreeIsland_DunsparceTunnel @ 0x8164D26
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.4byte NULL
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.2byte BGM_FRLG_VIRIDIAN_FOREST
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.2byte 318
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.byte 0xb9, 0x00, 0x00, 0x04, 0x01, 0x07, 0x00, 0x00
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