move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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UndergroundPath_WestEntrance:: @ 834F5B0
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.4byte UndergroundPath_Entrance_Layout @ 0x8319414
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.4byte gMapEvents_UndergroundPath_WestEntrance @ 0x83AF36C
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.4byte gMapScripts_UndergroundPath_WestEntrance @ 0x8160EC9
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.4byte NULL
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.2byte BGM_FRLG_VIRIDIAN_CITY
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.2byte 172
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.byte 0x82, 0x00, 0x00, 0x08, 0x00, 0x06, 0x00, 0x00
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