move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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UnknownMap_00_01:: @ 834F1A4
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.4byte UnknownMap_00_01_Layout @ 0x82D8AE4
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.4byte gMapEvents_UnknownMap_00_01 @ 0x83AE138
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.4byte gMapScripts_UnknownMap_00_01 @ 0x8160479
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.4byte NULL
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.2byte BGM_FRLG_POKEMON_CENTER
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.2byte 48
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.byte 0xc4, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00
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