move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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VermilionCity_PokemonFanClub:: @ 835115C
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.4byte VermilionCity_PokemonFanClub_Layout @ 0x833ABC8
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.4byte gMapEvents_VermilionCity_PokemonFanClub @ 0x83BADA8
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.4byte gMapScripts_VermilionCity_PokemonFanClub @ 0x816B47E
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.4byte NULL
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.2byte BGM_FRLG_VERMILION_CITY
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.2byte 273
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.byte 0x5d, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00
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