move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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VictoryRoad_1F:: @ 834F658
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.4byte VictoryRoad_1F_Layout @ 0x83043CC
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.4byte gMapEvents_VictoryRoad_1F @ 0x83AF5C0
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.4byte gMapScripts_VictoryRoad_1F @ 0x8160F05
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.4byte NULL
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.2byte BGM_FRLG_MT_MOON
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.2byte 125
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.byte 0x84, 0x00, 0x00, 0x04, 0x01, 0x07, 0x00, 0x00
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