move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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VictoryRoad_2F:: @ 834F674
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.4byte VictoryRoad_2F_Layout @ 0x8304CB4
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.4byte gMapEvents_VictoryRoad_2F @ 0x83AF774
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.4byte gMapScripts_VictoryRoad_2F @ 0x8160F92
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.4byte NULL
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.2byte BGM_FRLG_MT_MOON
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.2byte 126
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.byte 0x84, 0x00, 0x00, 0x04, 0x01, 0x07, 0x00, 0x00
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