move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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VictoryRoad_3F:: @ 834F690
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.4byte VictoryRoad_3F_Layout @ 0x8305494
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.4byte gMapEvents_VictoryRoad_3F @ 0x83AF8E0
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.4byte gMapScripts_VictoryRoad_3F @ 0x81610AA
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.4byte NULL
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.2byte BGM_FRLG_MT_MOON
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.2byte 127
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.byte 0x84, 0x00, 0x00, 0x04, 0x01, 0x07, 0x00, 0x00
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