move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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ViridianCity:: @ 8350634
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.4byte ViridianCity_Layout @ 0x82DE3E4
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.4byte gMapEvents_ViridianCity @ 0x83B4FE0
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.4byte gMapScripts_ViridianCity @ 0x81658D3
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.4byte ViridianCity_MapConnections @ 0x8352798
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.2byte BGM_FRLG_VIRIDIAN_CITY
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.2byte 79
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.byte 0x59, 0x00, 0x02, 0x01, 0x01, 0x06, 0x00, 0x00
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