move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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ViridianCity_Gym:: @ 8350DDC
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.4byte ViridianCity_Gym_Layout @ 0x82D86AC
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.4byte gMapEvents_ViridianCity_Gym @ 0x83B9B78
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.4byte gMapScripts_ViridianCity_Gym @ 0x8169EC9
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.4byte NULL
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.2byte BGM_FRLG_GYM
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.2byte 37
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.byte 0x59, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x01
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