move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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ViridianCity_PokemonCenter_1F:: @ 8350E30
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.4byte PokemonCenter_1F_Layout @ 0x82D5990
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.4byte gMapEvents_ViridianCity_PokemonCenter_1F @ 0x83B9D18
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.4byte gMapScripts_ViridianCity_PokemonCenter_1F @ 0x816A2C0
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.4byte NULL
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.2byte BGM_FRLG_POKEMON_CENTER
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.2byte 8
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.byte 0x59, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00
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