move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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ViridianForest:: @ 834F214
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.4byte ViridianForest_Layout @ 0x82FE46C
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.4byte gMapEvents_ViridianForest @ 0x83AE4D8
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.4byte gMapScripts_ViridianForest @ 0x816051F
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.4byte NULL
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.2byte BGM_FRLG_VIRIDIAN_FOREST
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.2byte 117
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.byte 0x7e, 0x00, 0x0b, 0x03, 0x01, 0x07, 0x00, 0x00
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