Multiple changes

- BATTLESTRINGS_ID_ADDER ->BATTLESTRINGS_TABLE_START
- Defines for battle windows
- MAIL_NONE
- MON_DATA_FILLER -> MON_DATA_UNUSED_RIBBONS
- Usage of BattlePutTextOnWindow with masks
- PlayCry1 -> PlayCry_Normal
- BlendPalettes(0xFFFFFFFF -> BlendPalettes(PALETTES_ALL
- FillPalette(0 -> FillPalette(RGB_BLACK
This commit is contained in:
Eduardo Quezada
2022-07-27 18:10:52 -04:00
parent a81c1539e5
commit f5e9cc595b
55 changed files with 613 additions and 423 deletions
+5 -2
View File
@@ -1,8 +1,6 @@
#ifndef GUARD_BATTLE_STRING_IDS_H
#define GUARD_BATTLE_STRING_IDS_H
#define BATTLESTRINGS_ID_ADDER 12 // all battlestrings have its ID + 12, because first 5 are reserved
#define STRINGID_INTROMSG 0
#define STRINGID_INTROSENDOUT 1
#define STRINGID_RETURNMON 2
@@ -389,4 +387,9 @@
#define BATTLESTRINGS_COUNT 374
// This is the string id that gBattleStringsTable starts with.
// String ids before this (e.g. STRINGID_INTROMSG) are not in the table,
// and are instead handled explicitly by BufferStringBattle.
#define BATTLESTRINGS_TABLE_START STRINGID_TRAINER1LOSETEXT
#endif // GUARD_BATTLE_STRING_IDS_H