Multiple changes
- BATTLESTRINGS_ID_ADDER ->BATTLESTRINGS_TABLE_START - Defines for battle windows - MAIL_NONE - MON_DATA_FILLER -> MON_DATA_UNUSED_RIBBONS - Usage of BattlePutTextOnWindow with masks - PlayCry1 -> PlayCry_Normal - BlendPalettes(0xFFFFFFFF -> BlendPalettes(PALETTES_ALL - FillPalette(0 -> FillPalette(RGB_BLACK
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@@ -1533,9 +1533,9 @@ static void PokedudeHandlePrintString(void)
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stringId = (u16 *)(&gBattleBufferA[gActiveBattler][2]);
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BufferStringBattle(*stringId);
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if (BattleStringShouldBeColored(*stringId))
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BattlePutTextOnWindow(gDisplayedStringBattle, 0x40);
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BattlePutTextOnWindow(gDisplayedStringBattle, (B_WIN_MSG | B_TEXT_FLAG_NPC_CONTEXT_FONT));
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else
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BattlePutTextOnWindow(gDisplayedStringBattle, 0);
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BattlePutTextOnWindow(gDisplayedStringBattle, (B_WIN_MSG | B_TEXT_FLAG_NONE));
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gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter;
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}
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@@ -1564,13 +1564,13 @@ static void PokedudeHandleChooseAction(void)
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if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
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{
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gBattlerControllerFuncs[gActiveBattler] = HandleChooseActionAfterDma3;
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BattlePutTextOnWindow(gText_EmptyString3, 0);
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BattlePutTextOnWindow(gText_BattleMenu, 2);
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BattlePutTextOnWindow(gText_EmptyString3, (B_WIN_MSG | B_TEXT_FLAG_NONE));
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BattlePutTextOnWindow(gText_BattleMenu, (B_WIN_ACTION_MENU | B_TEXT_FLAG_NONE));
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for (i = 0; i < MAX_MON_MOVES; ++i)
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ActionSelectionDestroyCursorAt((u8)i);
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ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0);
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BattleStringExpandPlaceholdersToDisplayedString(gText_WhatWillPkmnDo);
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BattlePutTextOnWindow(gDisplayedStringBattle, 1);
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BattlePutTextOnWindow(gDisplayedStringBattle, (B_WIN_ACTION_PROMPT | B_TEXT_FLAG_NONE));
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}
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else
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{
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@@ -1834,7 +1834,7 @@ static void PokedudeHandleFaintingCry(void)
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else
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mon = &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]];
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species = GetMonData(mon, MON_DATA_SPECIES);
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PlayCry1(species, 25);
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PlayCry_Normal(species, 25);
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PokedudeBufferExecCompleted();
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}
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@@ -2557,7 +2557,7 @@ static void PokedudeAction_PrintVoiceoverMessage(void)
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case 2:
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gBattle_BG0_Y = 0;
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BattleStringExpandPlaceholdersToDisplayedString(GetPokedudeText());
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BattlePutTextOnWindow(gDisplayedStringBattle, 24);
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BattlePutTextOnWindow(gDisplayedStringBattle, (B_WIN_OAK_OLD_MAN | B_TEXT_FLAG_NONE));
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++gPokedudeBattlerStates[gActiveBattler]->timer;
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break;
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case 3:
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@@ -2618,7 +2618,7 @@ static void PokedudeAction_PrintMessageWithHealthboxPals(void)
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break;
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case 3:
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BattleStringExpandPlaceholdersToDisplayedString(GetPokedudeText());
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BattlePutTextOnWindow(gDisplayedStringBattle, 24);
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BattlePutTextOnWindow(gDisplayedStringBattle, (B_WIN_OAK_OLD_MAN | B_TEXT_FLAG_NONE));
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++gPokedudeBattlerStates[gActiveBattler]->timer;
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break;
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case 4:
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