pokemon_jump_3,4
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@@ -15,6 +15,11 @@ struct DigitObjUtilTemplate
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const struct SpritePalette *spritePal;
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};
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extern const u16 gUnknown_8479668[];
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extern const u32 gUnknown_8479688[];
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extern const u32 gUnknown_8479748[];
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bool32 DigitObjUtil_Init(u32 count);
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void DigitObjUtil_Teardown(void);
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bool32 DigitObjUtil_CreatePrinter(u32 id, s32 num, const struct DigitObjUtilTemplate *template);
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void DigitObjUtil_PrintNumOn(u32 id, s32 num);
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+37
-1
@@ -138,7 +138,6 @@ u8 *sub_81499E0(u8 multiplayerId);
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void sub_814A95C(int id);
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void sub_8149CEC(struct PokemonJump2 *);
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void sub_802D0BC(struct PokemonJump2 *);
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void sub_8149D24(void);
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void sub_8149D40(int);
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bool32 sub_8149D68(void);
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@@ -172,4 +171,41 @@ bool32 sub_8149C90(struct PokemonJump1_82E4 *arg0, int multiplayerId);
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bool32 sub_814B494(u32 jumpScore, u16 jumpsInRow, u16 excellentsInRow);
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void sub_814B4E8(void);
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void sub_814AD6C(struct PokemonJump2 *);
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void sub_814B294(struct PokemonJump2 *);
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void sub_814B43C(struct PokemonJump2 *);
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bool32 sub_814B460(void);
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void sub_814B348(struct PokemonJump2 *, int);
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void sub_814AF0C(struct PokemonJump2 *, int);
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void sub_814ADCC(struct PokemonJump2 *, struct PokemonJump1_MonInfo *,s16, s16, u8);
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void sub_814B240(struct PokemonJump2 *,s16, s16, u8);
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void sub_814AFE8(struct PokemonJump2 *, u8 multiplayerId);
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void sub_814B080(struct PokemonJump2 *, u8 multiplayerId);
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int sub_814B010(struct PokemonJump2 *, int multiplayerId);
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void sub_814B0A8(struct PokemonJump2 *);
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void sub_814B134(struct PokemonJump2 *);
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void sub_814B168(struct PokemonJump2 *, int multiplayerId);
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int sub_814B190(struct PokemonJump2 *);
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bool32 sub_802EC98(u8 spriteId);
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bool32 sub_802EE30(u8 spriteId);
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u8 sub_802EFA8(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority);
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void Task_ShowPokemonJumpRecords(u8 taskId);
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void TruncateToFirstWordOnly(u8 *str);
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void sub_802CB7C(struct Sprite *sprite);
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void sub_802CC40(struct Sprite *sprite);
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void sub_802CD08(struct Sprite *sprite);
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void sub_802CDD4(struct Sprite *sprite);
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void sub_802E500(u16 windowId, int width);
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void sub_802E6D0(u8 taskId);
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void sub_802E83C(u8 taskId);
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void sub_802E8C8(u8 taskId);
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void sub_802EA50(u8 taskId);
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void sub_802EAB0(u8 taskId);
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void sub_802EB98(u8 taskId);
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void sub_802EDCC(u8 spriteId1, u8 spriteId2, u8 spriteId3);
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void sub_802EE5C(struct Sprite *sprite);
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void sub_802EF50(u16 tileTag, u16 palTag);
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void sub_802EFFC(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority, s16 *spriteId1, s16 *spriteId2);
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#endif // GUARD_POKEMON_JUMP_H
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@@ -1126,4 +1126,15 @@ extern const u8 gJPText_NewTrainerHasComeToSevii[];
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extern const u8 gJPText_PleaseWaitAMoment[];
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extern const u8 gJPText_WriteErrorUnableToSaveData[];
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// pokemon_jump
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extern const u8 gText_WantToPlayAgain2[];
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extern const u8 gText_SavingDontTurnOffPower[];
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extern const u8 gText_SomeoneDroppedOut2[];
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extern const u8 gText_CommunicationStandby4[];
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extern const u8 gText_AwesomeWonF701F700[];
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extern const u8 gText_FilledStorageSpace2[];
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extern const u8 gText_CantHoldMore[];
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extern const u8 gText_SpacePoints2[];
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extern const u8 gText_SpaceTimes3[];
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#endif //GUARD_STRINGS_H
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