Move graphics.s through pokemon to src
This commit is contained in:
+4
-4
@@ -298,7 +298,7 @@ LoadBattleTextboxAndBackground: @ 800F420
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movs r1, 0xC0
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lsls r1, 19
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bl LZDecompressVram
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ldr r1, _0800F458 @ =gFile_graphics_interface_menu_map_tilemap
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ldr r1, _0800F458 @ =gBattleTextboxTilemap
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movs r0, 0
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movs r2, 0
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movs r3, 0
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@@ -315,7 +315,7 @@ LoadBattleTextboxAndBackground: @ 800F420
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bx r0
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.align 2, 0
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_0800F454: .4byte gBattleTextboxTiles
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_0800F458: .4byte gFile_graphics_interface_menu_map_tilemap
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_0800F458: .4byte gBattleTextboxTilemap
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_0800F45C: .4byte gBattleTextboxPalette
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thumb_func_end LoadBattleTextboxAndBackground
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@@ -1393,7 +1393,7 @@ _0800FCEC:
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.align 2, 0
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_0800FCF8: .4byte gBattleTextboxTiles
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_0800FCFC:
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ldr r1, _0800FD10 @ =gFile_graphics_interface_menu_map_tilemap
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ldr r1, _0800FD10 @ =gBattleTextboxTilemap
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movs r0, 0
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movs r2, 0
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movs r3, 0
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@@ -1402,7 +1402,7 @@ _0800FCFC:
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bl CopyBgTilemapBufferToVram
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b _0800FD94
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.align 2, 0
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_0800FD10: .4byte gFile_graphics_interface_menu_map_tilemap
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_0800FD10: .4byte gBattleTextboxTilemap
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_0800FD14:
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ldr r0, _0800FD20 @ =gBattleTextboxPalette
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movs r1, 0
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