through CheckForObjectEventCollision
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-1
@@ -7,6 +7,6 @@ void StartTransitionToFlipBikeState(u8 flags);
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s16 GetPlayerSpeed(void);
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void MovePlayerOnBike(u8 direction, u16 newKeys, u16 heldKeys);
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void MovePlayerNotOnBike(u8 direction, u16 heldKeys);
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bool32 IsRunningDisallowed(u8 metatileBehavior);
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#endif //GUARD_BIKE_H
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@@ -1345,7 +1345,7 @@
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#define FLAG_SYS_GAME_CLEAR (SYS_FLAGS + 0x2C)
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#define FLAG_SYS_SET_TRAINER_CARD_PROFILE (SYS_FLAGS + 0x2D)
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#define FLAG_0x82E (SYS_FLAGS + 0x2E)
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#define FLAG_SYS_RUNNING_SHOES (SYS_FLAGS + 0x2F)
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#define FLAG_SYS_B_DASH (SYS_FLAGS + 0x2F)
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#define FLAG_SYS_ON_CYCLING_ROAD (SYS_FLAGS + 0x30)
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#define FLAG_0x831 (SYS_FLAGS + 0x31)
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#define FLAG_0x832 (SYS_FLAGS + 0x32)
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@@ -11,6 +11,7 @@ void PlayerGetDestCoords(s16 *, s16 *);
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u8 GetPlayerFacingDirection(void);
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u8 GetPlayerMovementDirection(void);
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u8 PlayerGetCopyableMovement(void);
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void MovePlayerNotOnBike(u8 direction, u16 heldKeys);
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void sub_808D074(u8);
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void sub_805C270(void);
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@@ -308,12 +308,7 @@ enum
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COLLISION_STOP_SURFING,
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COLLISION_LEDGE_JUMP,
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COLLISION_PUSHED_BOULDER,
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COLLISION_ROTATING_GATE,
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COLLISION_WHEELIE_HOP,
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COLLISION_ISOLATED_VERTICAL_RAIL,
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COLLISION_ISOLATED_HORIZONTAL_RAIL,
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COLLISION_VERTICAL_RAIL,
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COLLISION_HORIZONTAL_RAIL,
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COLLISION_UNKNOWN_WARP_6C_6D_6E_6F,
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};
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// player running states
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