final pass at unifying on object event
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@@ -88,11 +88,11 @@ void sub_805FE7C(struct ObjectEvent *, u8);
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void SetTrainerMovementType(struct ObjectEvent *, u8);
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u8 sub_80634F0(u8 direction);
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u8 sub_8063500(u8 a0);
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void ObjectEventSetGraphicsId(struct ObjectEvent *mapObject, u8 a1);
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void ObjectEventSetGraphicsId(struct ObjectEvent *objectEvent, u8 a1);
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u8 sub_805EB44(u8, u8, s16, s16);
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void npc_paltag_set_load(u8 mode);
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bool8 ObjectEventIsMovementOverridden(struct ObjectEvent *mapObject);
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u8 ObjectEventCheckHeldMovementStatus(struct ObjectEvent *mapObject);
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bool8 ObjectEventIsMovementOverridden(struct ObjectEvent *objectEvent);
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u8 ObjectEventCheckHeldMovementStatus(struct ObjectEvent *objectEvent);
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u8 sub_8063F84(u8 direction);
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u8 GetTrainerFacingDirectionMovementType(u8 direction);
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void CameraObjectSetFollowedObjectId(u8 spriteId);
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@@ -288,7 +288,7 @@ struct PlayerAvatar /* 0x202E858 */
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/*0x02*/ u8 running2;
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/*0x03*/ u8 running1;
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/*0x04*/ u8 spriteId;
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/*0x05*/ u8 mapObjectId;
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/*0x05*/ u8 objectEventId;
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/*0x06*/ u8 unk6;
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/*0x07*/ u8 gender;
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u8 acroBikeState;
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