final pass at unifying on object event

This commit is contained in:
garak
2019-12-17 20:16:40 -05:00
parent ddaa88390e
commit fabe354c01
11 changed files with 94 additions and 94 deletions
+4 -4
View File
@@ -791,7 +791,7 @@ static void sub_807E80C(u8 taskId)
static void sub_807E980(u8 taskId)
{
s16 * data = gTasks[taskId].data;
struct ObjectEvent *playerObj = &gObjectEvents[gPlayerAvatar.mapObjectId];
struct ObjectEvent *playerObj = &gObjectEvents[gPlayerAvatar.objectEventId];
struct Sprite *playerSpr = &gSprites[gPlayerAvatar.spriteId];
switch (data[0])
{
@@ -843,7 +843,7 @@ static void sub_807E980(u8 taskId)
static void sub_807EAC4(s16 a0, s16 a1, s16 *a2, s16 *a3, s16 *a4)
{
struct Sprite *playerSpr = &gSprites[gPlayerAvatar.spriteId];
struct ObjectEvent *playerObj = &gObjectEvents[gPlayerAvatar.mapObjectId];
struct ObjectEvent *playerObj = &gObjectEvents[gPlayerAvatar.objectEventId];
if (a1 > 0 || *a4 > 6)
*a3 += a1;
*a2 += a0;
@@ -858,7 +858,7 @@ static void sub_807EAC4(s16 a0, s16 a1, s16 *a2, s16 *a3, s16 *a4)
static void sub_807EB64(u16 a0, s16 *a1, s16 *a2)
{
ObjectEventForceSetSpecialAnim(&gObjectEvents[gPlayerAvatar.mapObjectId], GetStepInPlaceDelay16AnimId(GetPlayerFacingDirection()));
ObjectEventForceSetSpecialAnim(&gObjectEvents[gPlayerAvatar.objectEventId], GetStepInPlaceDelay16AnimId(GetPlayerFacingDirection()));
sub_807EBBC(a0, a1, a2);
}
@@ -930,7 +930,7 @@ static void sub_807ECBC(s16 *a0, s16 *a1, s16 *a2, s16 *a3, s16 *a4)
r1 = 3;
else
r1 = 4;
ObjectEventForceSetSpecialAnim(&gObjectEvents[gPlayerAvatar.mapObjectId], sub_8064270(r1));
ObjectEventForceSetSpecialAnim(&gObjectEvents[gPlayerAvatar.objectEventId], sub_8064270(r1));
sub_807EBBC(behavior, a0, a1);
*a2 = *a0 * 16;
*a3 = *a1 * 16;