move map events to map directories
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@@ -0,0 +1,8 @@
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CeruleanCity_House4_EventObjects:
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object_event 1, 32, 0, 5, 0, 3, 0, 3, 7, 17, 0, 0, 0, 0, 0, CeruleanCity_House4_EventScript_16ACEF, 0, 0, 0
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CeruleanCity_House4_MapWarps:
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warp_def 4, 7, 3, 12, 771
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CeruleanCity_House4_MapEvents::
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map_events CeruleanCity_House4_EventObjects, CeruleanCity_House4_MapWarps, 0x0, 0x0
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