move map events to map directories
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@@ -0,0 +1,11 @@
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CeruleanCity_House5_EventObjects:
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object_event 1, 33, 0, 7, 0, 4, 0, 3, 10, 17, 0, 0, 0, 0, 0, CeruleanCity_House5_EventScript_16AE50, 0, 0, 0
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CeruleanCity_House5_MapWarps:
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warp_def 4, 7, 3, 13, 771
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CeruleanCity_House5_MapBGEvents:
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bg_event 3, 1, 0, 0, 0, CeruleanCity_House5_EventScript_16B0DA
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CeruleanCity_House5_MapEvents::
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map_events CeruleanCity_House5_EventObjects, CeruleanCity_House5_MapWarps, 0x0, CeruleanCity_House5_MapBGEvents
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