move map events to map directories
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@@ -0,0 +1,6 @@
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FiveIsland_WaterLabyrinth_EventObjects:
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object_event 1, 61, 0, 14, 0, 11, 0, 3, 8, 17, 0, 0, 0, 0, 0, FiveIsland_WaterLabyrinth_EventScript_16884E, 0, 0, 0
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object_event 2, 28, 0, 9, 0, 7, 0, 3, 2, 17, 0, 1, 0, 1, 0, FiveIsland_WaterLabyrinth_EventScript_1AC2D9, 0, 0, 0
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FiveIsland_WaterLabyrinth_MapEvents::
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map_events FiveIsland_WaterLabyrinth_EventObjects, 0x0, 0x0, 0x0
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