move map events to map directories
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@@ -0,0 +1,16 @@
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PewterCity_Gym_EventObjects:
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object_event 1, 80, 0, 6, 0, 5, 0, 3, 8, 17, 0, 0, 0, 0, 0, PewterCity_Gym_EventScript_16A593, 0, 0, 0
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object_event 2, 39, 0, 3, 0, 8, 0, 3, 10, 17, 0, 1, 0, 4, 0, PewterCity_Gym_EventScript_16A63E, 0, 0, 0
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object_event 3, 91, 0, 7, 0, 12, 0, 3, 8, 17, 0, 0, 0, 0, 0, PewterCity_Gym_EventScript_16A655, 0, 0, 0
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PewterCity_Gym_MapWarps:
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warp_def 5, 14, 3, 2, 770
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warp_def 6, 14, 3, 2, 770
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warp_def 7, 14, 3, 2, 770
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PewterCity_Gym_MapBGEvents:
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bg_event 4, 12, 0, 0, 0, PewterCity_Gym_EventScript_16A6AF
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bg_event 8, 12, 0, 0, 0, PewterCity_Gym_EventScript_16A6AF
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PewterCity_Gym_MapEvents::
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map_events PewterCity_Gym_EventObjects, PewterCity_Gym_MapWarps, 0x0, PewterCity_Gym_MapBGEvents
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