move map events to map directories
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@@ -0,0 +1,12 @@
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SevenIsland_House_Room1_EventObjects:
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object_event 1, 35, 0, 4, 0, 4, 0, 3, 10, 17, 0, 0, 0, 0, 0, SevenIsland_House_Room1_EventScript_170958, 0, 0, 0
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SevenIsland_House_Room1_MapWarps:
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warp_def 4, 7, 3, 0, 785
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warp_def 4, 1, 0, 0, 7937
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SevenIsland_House_Room1_MapBGEvents:
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bg_event 4, 1, 0, 0, 0, SevenIsland_House_Room1_EventScript_170A75
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SevenIsland_House_Room1_MapEvents::
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map_events SevenIsland_House_Room1_EventObjects, SevenIsland_House_Room1_MapWarps, 0x0, SevenIsland_House_Room1_MapBGEvents
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