move map events to map directories
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@@ -0,0 +1,5 @@
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SevenIsland_TanobyRuins_DilfordChamber_MapWarps:
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warp_def 11, 15, 3, 3, 833
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SevenIsland_TanobyRuins_DilfordChamber_MapEvents::
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map_events 0x0, SevenIsland_TanobyRuins_DilfordChamber_MapWarps, 0x0, 0x0
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