move map events to map directories
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@@ -0,0 +1,18 @@
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SixIsland_OutcastIsland_EventObjects:
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object_event 1, 49, 0, 9, 0, 24, 0, 3, 1, 17, 0, 1, 0, 1, 0, SixIsland_OutcastIsland_EventScript_168B16, 136, 0, 0
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object_event 2, 57, 0, 12, 0, 15, 0, 3, 7, 17, 0, 1, 0, 1, 0, SixIsland_OutcastIsland_EventScript_1AC3D1, 0, 0, 0
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object_event 3, 43, 0, 13, 0, 34, 0, 1, 1, 17, 0, 1, 0, 1, 0, SixIsland_OutcastIsland_EventScript_1AC40F, 0, 0, 0
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object_event 4, 44, 0, 14, 0, 61, 0, 1, 50, 66, 0, 1, 0, 1, 0, SixIsland_OutcastIsland_EventScript_1AC44D, 0, 0, 0
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object_event 5, 44, 0, 10, 0, 44, 0, 1, 7, 17, 0, 1, 0, 1, 0, SixIsland_OutcastIsland_EventScript_1AC48B, 0, 0, 0
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object_event 6, 36, 0, 11, 0, 44, 0, 1, 7, 17, 0, 1, 0, 1, 0, SixIsland_OutcastIsland_EventScript_1AC4D1, 0, 0, 0
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object_event 7, 92, 0, 11, 0, 16, 0, 3, 8, 17, 0, 0, 0, 0, 0, SixIsland_OutcastIsland_EventScript_1BEC90, 481, 0, 0
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SixIsland_OutcastIsland_MapWarps:
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warp_def 7, 21, 3, 0, 378
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SixIsland_OutcastIsland_MapBGEvents:
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bg_event 16, 23, 3, 7, 0, 109, 178, 1
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bg_event 6, 24, 3, 7, 0, 6, 179, 1
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SixIsland_OutcastIsland_MapEvents::
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map_events SixIsland_OutcastIsland_EventObjects, SixIsland_OutcastIsland_MapWarps, 0x0, SixIsland_OutcastIsland_MapBGEvents
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