move map events to map directories
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@@ -0,0 +1,11 @@
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ThreeIsland_House1_EventObjects:
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object_event 1, 17, 0, 3, 0, 4, 0, 0, 10, 17, 0, 0, 0, 0, 0, ThreeIsland_House1_EventScript_17181A, 118, 0, 0
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ThreeIsland_House1_MapWarps:
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warp_def 4, 7, 3, 0, 782
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ThreeIsland_House1_MapBGEvents:
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bg_event 2, 1, 0, 0, 0, ThreeIsland_House1_EventScript_171829
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ThreeIsland_House1_MapEvents::
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map_events ThreeIsland_House1_EventObjects, ThreeIsland_House1_MapWarps, 0x0, ThreeIsland_House1_MapBGEvents
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