move map events to map directories
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@@ -0,0 +1,9 @@
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ThreeIsland_House4_EventObjects:
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object_event 1, 30, 0, 7, 0, 4, 0, 3, 9, 17, 0, 0, 0, 0, 0, ThreeIsland_House4_EventScript_17190D, 0, 0, 0
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object_event 2, 16, 0, 6, 0, 3, 0, 3, 2, 18, 0, 0, 0, 0, 0, ThreeIsland_House4_EventScript_171916, 0, 0, 0
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ThreeIsland_House4_MapWarps:
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warp_def 4, 7, 3, 5, 782
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ThreeIsland_House4_MapEvents::
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map_events ThreeIsland_House4_EventObjects, ThreeIsland_House4_MapWarps, 0x0, 0x0
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