Merge branch 'master' into slot_machine

This commit is contained in:
PikalaxALT
2019-07-30 19:40:00 -04:00
36 changed files with 3971 additions and 7632 deletions
File diff suppressed because it is too large Load Diff
+4 -4
View File
@@ -35,7 +35,7 @@ static void DiplomaBgInit(void);
static void DiplomaPrintText(void);
static u8 DiplomaLoadGfx(void);
static void DiplomaVblankHandler(void);
static void CB2_DiplomaInit(void);
static void CB2_Diploma(void);
static void Task_WaitForExit(u8);
static void Task_DiplomaInit(u8);
static void Task_DiplomaReturnToOverworld(u8);
@@ -101,10 +101,10 @@ void CB2_ShowDiploma(void)
gDiploma->callbackStep = 0;
DiplomaBgInit();
CreateTask(Task_DiplomaInit, 0);
SetMainCallback2(CB2_DiplomaInit);
SetMainCallback2(CB2_Diploma);
}
static void CB2_DiplomaInit(void)
static void CB2_Diploma(void)
{
RunTasks();
AnimateSprites();
@@ -134,7 +134,7 @@ static void Task_DiplomaInit(u8 taskId)
case 4:
if (HasAllKantoMons())
{
SetGpuReg(REG_OFFSET_BG1HOFS, 0x80 << 1);
SetGpuReg(REG_OFFSET_BG1HOFS, 0x100);
}
else
{
+2 -2
View File
@@ -1621,7 +1621,7 @@ const u16 gLinkPlayerFacilityClasses[] =
FACILITY_CLASS_BEAUTY_2, FACILITY_CLASS_AQUA_LEADER,
};
const static struct OamData sOakSpeechNidoranFDummyOamData =
static const struct OamData sOakSpeechNidoranFDummyOamData =
{
.y = 0,
.affineMode = 0,
@@ -1637,7 +1637,7 @@ const static struct OamData sOakSpeechNidoranFDummyOamData =
.paletteNum = 0,
};
const struct SpriteTemplate sOakSpeechNidoranFDummyTemplate =
static const struct SpriteTemplate sOakSpeechNidoranFDummyTemplate =
{
.tileTag = SPRITE_INVALID_TAG,
.paletteTag = SPRITE_INVALID_TAG,
+2 -2
View File
@@ -1208,11 +1208,11 @@ static void TeachyTvPreBattleAnimAndSetBattleCallback(u8 taskId)
switch (data[7])
{
case 0:
sub_80D08B8(data[6]);
BT_StartOnField(data[6]);
++data[7];
break;
case 1:
if (sub_80D08F8())
if (BT_IsDone())
{
SetMainCallback2(sub_800FD9C);
DestroyTask(taskId);
+2 -2
View File
@@ -1111,7 +1111,7 @@ void sub_815E114(void)
void sub_815E124(u8 taskId)
{
if (sub_80D08F8() == TRUE)
if (BT_IsDone() == TRUE)
{
gMain.savedCallback = sub_815E114;
CleanupOverworldWindowsAndTilemaps();
@@ -1129,7 +1129,7 @@ void sub_815E160(void)
sub_815E9FC();
CreateTask(sub_815E124, 1);
PlayMapChosenOrBattleBGM(0);
sub_80D08B8(sub_8080060());
BT_StartOnField(sub_8080060());
}
void sub_815E1C0(void)