Document Pokemon Tower scripts

This commit is contained in:
GriffinR
2020-01-16 13:05:26 -05:00
parent fad3674028
commit fba3fc738a
25 changed files with 279 additions and 278 deletions
+5 -4
View File
@@ -276,7 +276,7 @@ static void DoGhostBattle(void)
gMain.savedCallback = CB2_EndWildBattle;
gBattleTypeFlags = BATTLE_TYPE_GHOST;
CreateBattleStartTask(GetWildBattleTransition(), 0);
SetMonData(&gEnemyParty[0], MON_DATA_NICKNAME, gUnknown_841D148);
SetMonData(&gEnemyParty[0], MON_DATA_NICKNAME, gText_Ghost);
IncrementGameStat(GAME_STAT_TOTAL_BATTLES);
IncrementGameStat(GAME_STAT_WILD_BATTLES);
}
@@ -321,7 +321,7 @@ void ScrSpecial_StartMarowakBattle(void)
gBattleTypeFlags = BATTLE_TYPE_GHOST;
}
CreateBattleStartTask(GetWildBattleTransition(), 0);
SetMonData(&gEnemyParty[0], MON_DATA_NICKNAME, gUnknown_841D148);
SetMonData(&gEnemyParty[0], MON_DATA_NICKNAME, gText_Ghost);
IncrementGameStat(GAME_STAT_TOTAL_BATTLES);
IncrementGameStat(GAME_STAT_WILD_BATTLES);
}
@@ -444,10 +444,11 @@ static void CB2_EndMarowakBattle(void)
}
else
{
// If result is TRUE player didnt defeat Marowak, force player back from stairs
if (gBattleOutcome == B_OUTCOME_WON)
gSpecialVar_Result = 0;
gSpecialVar_Result = FALSE;
else
gSpecialVar_Result = 1;
gSpecialVar_Result = TRUE;
SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic);
}
}
+1 -1
View File
@@ -6059,7 +6059,7 @@ bool8 CheckBattleTypeGhost(struct Pokemon *mon, u8 battlerId)
{
GetMonData(mon, MON_DATA_NICKNAME, buffer);
StringGetEnd10(buffer);
if (!StringCompare(buffer, gUnknown_841D148))
if (!StringCompare(buffer, gText_Ghost))
return TRUE;
}
return FALSE;