Document Pokemon Tower scripts
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@@ -6059,7 +6059,7 @@ bool8 CheckBattleTypeGhost(struct Pokemon *mon, u8 battlerId)
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{
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GetMonData(mon, MON_DATA_NICKNAME, buffer);
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StringGetEnd10(buffer);
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if (!StringCompare(buffer, gUnknown_841D148))
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if (!StringCompare(buffer, gText_Ghost))
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return TRUE;
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}
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return FALSE;
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